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Call of juarez
Call of juarez









call of juarez call of juarez

This lets Gunslinger pull off some neat tricks with the narrative.

call of juarez

This time around, Gunslinger puts players into the dusty spurs of bounty hunter Silas Greaves.%Gallery-186457%The story unfolds in flashback as Silas relates his adventures to a group of eager saloon patrons. The only real connection is a collectible with a short biography of Ray McCall, one of the protagonists from the first two games. Gunslinger also has very little in common with its predecessors when it comes to story. That might sound weird, but it's a refreshing and enjoyable change. It's as if the developers threw anime, Mad Max, and The Good the Bad and the Ugly and Borderlands into a blender. Instead of the mostly realistic style of past Juarez games, Gunslinger opts for a more stylized and bombastic look. The most immediately obvious difference is the art style. Perhaps seeking to distance itself from The Cartel, Gunslinger is a different beast in almost every way, and it works. Now, Techland has ventured back to the Wild West with Call of Juarez: Gunslinger, and the developer's got something to prove. After a middling debut, the series drummed up lots of critical goodwill with Bound in Blood, and then absolutely threw it all away with the awful The Cartel. It's pretty rare for a game series to get as many chances as Call of Juarez has.











Call of juarez